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"Art of War V1" by 4Greedo
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Art of War
~@----------------Volume I
Military Strategy Guide
~4Greedo
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@=================@---=[Art of War]=---
Chapter I- Basics
Chapter II- Skirmish
Chapter III- Commands
Chapter IV- War Story
Chapter V- Vindex War
Chapter VI- Fac. War
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-=[==============]=-Chapter I- Basics
War is a relatively simple concept, Two forces are fighting to prove a point. Whether that point is to prove who is better, Who's political system works better, or even stupid things like money, resources,
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-=[==============]=-Chapter I- Basics
slaves, territory, or simple rivalries. Every side has their own respective cause. And this is what drives the fighting, depending on the cause, it can affect each sides morale drastically.
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-=[==============]=-Chapter I- Basics
The simplest way to sum up a war would be:
A sequence of battles.
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-=[==============]=-
Chapter II- Skirmish
I would classify one battle, without a sequence of ones following it, a skirmish. Simply a shoot out between Cops and Criminals would be a skirmish, unless there were multiple shootouts
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-=[==============]=-Chapter II- Skirmish
following it. In most cases, skirmishes are usually very short, unorganized, and chaotic.
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-=[==============]=-Chapter III- Commands
Battlefield commands should be formal, straight-forward, and to the point. The easier it is for soldiers to understand you, the faster it is you get out on the field.
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-=[==============]=-Chapter III- Commands
Common commands such as "Forward!", "Halt the Advance!", and "Fall back!" are all commands telling the entire troupe to either move, or stop moving. The way the commands are said and worded
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-=[==============]=-Chapter III- Commands
can affect troop morale, and the way they interpret the command. It should always be clearly said, or punctuated. Here's a list of terms and their meanings:
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-=[==============]=-Chapter III- Commands
Advance (n)- A line of soldiers.
Advance (v)- Move forward.
The Lines (n)- A line of defence on the field.
Reinforce (v)- To help.
Retreat (v)- Completely withdraw.
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-=[==============]=-Chapter III- Commands
The Offensive (n)- The Attacking forces.
Flank (n)- A defensive line usually on the left or right.
Flank (v)- To go around, or to the side of an enemy.
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-=[==============]=-Chapter III- Commands
These terms are usually put into phrases, here are a few of them and their meanings:
"Advance the lines!"- Move the defensive line forward.
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-=[==============]=-Chapter III- Commands
"Push harder!"- Fight viciously while moving forward.
"Fall back!"- Telling the Offensive to fall back to the defensive Line.
"Hold the Lines!"- Reinforce the Defensive lines.
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-=[==============]=-Chapter III- Commands
"Push the Offensive!"- Fight viciously at the Offensive front, while moving forward.
Some Generals have their own signature phrase, usually a morale booster.
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-=[==============]=-Chapter III- Commands
My personal favourite is, "Don't let up! Push the Offensive!"
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-=[==============]=-Chapter IV- War Story
A few of my personal War Stories from Factions/Vindex. I'll specify General Names and Victors.
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-=[==============]=-Chapter IV- War Story
First battle of the War of the Gods.
Imperial Coalition vs. Algaesia.
This was a battle commanded by NickolusMaximus and I, we had around 8 Soldiers and defended
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-=[==============]=-Chapter IV- War Story
The Coalition Keep from Algaesian Forces, The battle lasted about 30 minutes and was recorded on youtube, it was essentially a 8v2, with the Imperial Coalition having far more troops,
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-=[==============]=-Chapter IV- War Story
the catch was our troops were lesser prepared. The Battle ended in draw, but that was as good as a victory for Algaesia, They used a hit and run technique, completely leaving the battlefield
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-=[==============]=-Chapter IV- War Story
several times. At the end of the day, the Imperial Coalition was standing, but the Keep gone. This marked a week long war that ended in draw.
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-=[==============]=-Chapter IV- War Story
The Leaders of the Imperial Coalition of the Gods were: NickolusMaximus, 4Greedo, and MaDMike448.
The Leaders of Algaesia were HyperBorat, and Mr_Explosion_4.
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-=[==============]=-Chapter IV- War Story
Video Name "The Raid! (OLD VIDEO)" by Tainado.
The Hit and Run technique they used is classic, and effective when outnumbered, depending on what kinds of weapons you have.
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-=[==============]=-Chapter V- Vindex War
From my experience from leading the Rebellion into War on Vindex, I've learned the most effective and uneffective tactics. I won't be releasing any secrets due to obvious reasons,
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-=[==============]=-Chapter V- Vindex War
but a few of my comrades might already know a few of those techniques.
It's as simple as holding certain lines, and keeping an eye on key places.
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-=[==============]=-Chapter V- Vindex War
For those who don't know what it's like in Vindex Warfare, I'll describe it in another book. I'll probably write it sooner or later.
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-=[==============]=-Chapter VI- Fac. War
Factions Warfare is a bit different than Vindex Warfare, most notably Gear and supplies are the biggest difference, it's a million times harder to organize and lead a faction to war.
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-=[==============]=-Chapter VI- Fac. War
The deciding factors in a Faction War is the Number of Soldiers on each side, And the individual skill of each player, and the Gear and supplies each side has. Depending whether it's in the field or a raid,
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-=[==============]=-Chapter VI- Fac. War
the environment could have a deciding factor as well. Good strategies is splitting up the enemy forces as much as possible, and sticking next to your soldiers as much as possible. Use parkour to your advantage
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-=[==============]=-Chapter VI- Fac. War
and always keep a medic and someone who can teleport reinforcements. Those are the basics.
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-=[==============]=-Farewells!
You now know all that crap I just thought up of :P Good luck out on the field!
~4Greedo